Anything worthwhile is going to be hard. That's not just in art, that's life, dude. Only you can decide which path you want to take and what challenges you want to accept. You can still do art as a hobby if you purse another career. I still do music as a hobby every once in a while.
Yeah that would be good, just depends on what you want. Do you want to pursue 3D as a nice hobby and have a secure career, or pursue 3D as a career? If you pursue it as a hobby then focusing on Indie mobile games would be more viable for you. For a career, indie games don't net you much money at all unless your game goes…
Yea I believe it is. But how about working towards Indie / low poly / Mobile and handpaintig textures? That way I can still harness the 2D spectrum as a hobby level. It feels when you are working on a higher production level and especially AAA quality there is a ton of programs and technical spectrum you need to work…
If I were in your situation, I would give myself a small scene to do that I would work on for 1 to 3 months where I would push my damn hardest to reach the highest quality that I can possibly reach. 1 to 3 months is shorter than a year, but long enough to produce a quality scene if you apply yourself properly. I would use…