MODO | Wireframe Texture with Edge Selection Sets This quick tip shows using the Wireframe Texture with Edge Selection Sets in MODO. http://www.pixelfondue.com/blog/2017/4/7/modo-wireframe-texture-with-edge-selection-sets
MODO | Creating Damaged Edges Here's a quick tip for creating damaged edges in MODO. There are endless amounts of variations to this setup using different procedural textures and adjusting values so have fun experimenting. http://www.pixelfondue.com/blog/2017/4/11/modo-creating-damaged-edges
MODO | Cel and Cel Edges Material Creating flat posterized shading that mimics traditional cel animation is a trivial task in MODO. This video introduces the Cel and Cel Edges custom materials that were designed for creating 2D cel-like renders in MODO.…
MODO | Creating Hot Keys for the Round Level Attribute When Using the Edge Bevel Tool MODO gives you the ability to create tool specific hot keys and a common request from users is how to hot key the Round Level attribute for the Edge Bevel Tool. This video quickly shows you how to set this up.…
MODO | Wireframe Texture The Wireframe texture is a special type of procedural texture that can be applied to draw lines along the polygon edges of the target surface. This video shows how to quickly create wireframe renders of your meshes in MODO. http://www.pixelfondue.com/blog/2017/4/5/modo-wireframe-texture
MODO | Geometry Constraints This video is a quick introduction to geometry constraints in MODO. Geometry Position Constraints enable you to attach an item's center to a vertex, edge or polygon's positon on another mesh item. Geometry Normal Constraints match an item's orientation to that of a specified components normal…
MODO | Channel Chimp: Touch OSC Fader Controls This video takes a quick look at setting up Fader Controls using Channel Chimp for MODO and the Touch OSC Editor and App. Channel Chimp lets you control Modo using external input devices including: game controllers, touch screen tablets, smartphones, MIDI, and OSC. In this…