* You will need to re-create tools, such as pipeline tools. For example a client has a neat Substance integration for Maya - they would have to rewrite that. But an AAA studio will likely have lots of tools. This will get expensive. And until those tools are ready your art team will be less productive, costing you more…
I wish. I'm very, very open to giving open source software a shot. But in the 7 years I've been in outsourcing I didn't encounter a single Blender project (but we got requests for XSI, 3ds Max 9(!!!) and a project using Maya 8.5 - we only turned down the XSI one due to XSI licensing). It could have been that sales…