Hi, I can't find the "Usage" and "Identifier" Name for "Blending mask" channel in the documentation. I used "blendingMask" for usage/identifier in substance designer and the channel automatically gets linked in the "channel mapping", but when I paint in that channel nothing happens in the shader/ material. What's the…
User channels are designed to be used without a specific purpose by Allegorithmic. Like the name intend, they can be used for anything in custom shaders. The "blendingmask" channel has been introduced to replace the "opacity" channel used in the material layering shaders that we provide by default. The most important…