I had a lot of fun sculpting and rendering out that Tiki Pool, so I wanted to take the energy I had in that environment and put it towards something hard-surface and maybe smaller scale this time around. So I looked at Starcraft, mainly the missile turrets, and tried to imagine a lighter version with a chaingun. Here's…
Liking this already :) If I look at your reference, the bases of those towers are a lot "chunkier" than what you have at the moment. Maybe use less of those feet and make them bigger. Some of the middle parts alse feel quite thin (Ring and hydraulics). Keep going, cant wait to see this finished :)
I started texturing in Substance Painter, but I ended up ditching it and going back to photoshop -- I built on the workflow I developed for the Tiki, but gave myself more leeway and painted more than on that piece. https://www.artstation.com/artwork/r5BLa model
So I duped the turret onto a new layer so I could be more bold about changing everything. I thickened up certain pieces, emphasizing the changes in shape and silhouette better. Lots of FFDs and scaling. The biggest change I wanted to do right was fixing the hydraulics. Instead of going for those spindly guys going straight…