Hi, so I am trying to make modular assets, more specific, I am trying to make a piece of wall that when putting them together they will tile, but I cannot texture it correctly inside quixel, it seems that the texture does not tile. Any tip on how to work with this?
By "Quixel" I assume you mean DDO? Or NDO? Tiling in DDO is based on repeating textures on the PS canvas. If you need to make something tile horizontally or vertically, you'll need to extend your UVs to match the document borders.