A talk between Riot animators that was live on Jason Shum facebook talking with Warren Goff about the industry and some tips https://www.facebook.com/shumface/videos/1417890778234727/
There are a bunch of free GDC talks in the GDC Vault online now! http://www.gdcvault.com/free Including this years animation Tricks of the Trade: http://www.gdcvault.com/play/1024320/Animation-Bootcamp-Tricks-of-the (ninja edit: SLipsius) And the animation micro talks!…
Hey guys, If you haven't seen this talk from GDC 2016 you should definitely check it out, lots of great animation tips and tricks! https://youtu.be/nny_tFMa7kk
GDC - Animating Dauntless. Worth checking out! He goes into how they use mocap for their stylized game, as well as using mocap on their creatures. Great talk. http://gdcvault.com/play/1024081/Animating-Dauntless-Slaying-AAA-Animation
Thanks. Never used ART but might look into it if it allows me to use these cool characters in Maya. When i try to open yours @Kaireml in Maya 2016, it tries to pull in a reference so it doesn't work. (Export files) maybe thats the ART part you talk about
Telltale Games (company behind The Walking Dead games, Wolf Among Us etc.) has a "cinematic test" package for people applying as a cinematic artist. It comes with audio, a script and instructions for people to make their test animation. It talks a bit about pacing and camera work, it's nice to read: If the link goes down,…