So an action/script that for each frame in an animation... * Copies the input image in entirety or by layer groups. * Opens a template document with your pattern layers ready to go. * Pastes into each layer mask, adjusting the colors for each tonal range. * Profit?
I was expecting an answer like that. Group masks are out because the light has to effect a deep shadow layer more than the faint shadow layer ironically. Here's an example from the tutorial site. Imagine the light pulsing and pushing the linework around like shadows. That's the effect I'm after.
Hard to understand the setup. How about using Group masks? But ultimately this might be done better in a compositing tool, where you have a better material-based layout. After Effects comes to mind. Heck, even 3ds Max's node-based material editor might do this better.
To do this in Photoshop you need to use a smart object, multiply-blended groups, threshold adjustment layers and clip-masking. (Source image was this.) The layers needed (I actually used more for the above): (1) Group folder, always in Multiply blend mode. (2) A Threshold adjustment layer with the threshold set to what you…
I'm fully expecting the answer to this will be "that's not possible". I've got an effect I'm working on at the moment, building off a tutorial for creating a money style effect using multiple layers. The guilloche patterns are used as mask selection image that's been copied once for each time the patterns will be applied.…