Can anyone point me to a technique where I can blend the landscape layers better without them looking like they are fading into each other? For example, leaves over grass. I would imagine I would use an alpha -- do I just hand make an alpha of one of my textures and apply that to the later in engine?
I've been doing this a lot in the last couple years. Added some notes and examples in my Sketchbook about how I did it. http://polycount.com/discussion/comment/2490402/#Comment_2490402