So, maybe a bit late for some of the splashartists out there, but if anyone is interested; I've created a step by step tutorial for creating splashmeshes. From empty Houdini scene to finished effect in unreal. Check it out! https://sidefx.com/tutorials/splashmesh-houdini-for-games/
Hey Demno , your video was really interesting and i decided to install the trial version of houdini and try to recreate your demo with the torus. I got it working, my only problem is the torus gets reppelled from the surface and when i try to increase its density everything just gets way to splashy. Any speacial tweaks you…