I want to share with you the last work done by me in my spare time. It is based on a concept by the artist Natali Kalashnikova. Modeling in 3ds Max + zbrush, textured in substance painter and rendered in Marmoset Toolbag 3. zbrush screenshots Thanks for your comments.
Looks good! Might get some more replies with some more breakdowns/texture flats, but not really much to say. These are very competently made, and the results look great.