Hello everyone. I'm having a problem while baking material ID map in marmoset. I'm importing lowpoly and highpoly models in marmoset and dragging them in the required slots of baker. All the maps are baking fine exept of Material ID map. It goes just blue. I can't understand what is wrong? I assigned different materials to…
Material IDs are applied automatically in Toolbag, each material assigned to your high poly will receive a unique color that is mathematically calculated to be as different as possible from the other colors. This is a great option if you don't need specific colors, as it saves you the hassle of setting up the high poly…