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Skytthen
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[3Ds Max] How to LODing Multipart Skeletal Mesh?
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[3Ds Max] How to LODing Multipart Skeletal Mesh?
Topic by
Raildex
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Mar 2017
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I have a Character that consists of multiple Meshes. What's the most efficient workflow to create LODs for it? Most tutorials have a single Mesh...
Re: [3Ds Max] How to LODing Multipart Skeletal Mesh?
Reply by
.Wiki
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Mar 2017
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You could merge a lot of your meshes like the clothes or the facial details. Or you just create lods for all the different parts. But performance wise that wouldn´t be efficient since there would be a lot of drawcalls for the different objects.
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