trying to do it based on position, center, and/or bounding box is fancy but it leaves tricky situations like highpoly floaters, or 2 meshes with the center or position on same location example : a sphere inside of a donut the program cant autodecide which mesh the floater belongs to since pivot is offset quite a bit could…
i have heard about it several years ago ,never tried it though :P but the download link is actually down scriptspot doesnt allow you to upload scripts, only link to external sources (as far as i am aware) so since their website is down all images and download links on scriptspot are too. edit: i stand corrected, can…