Yh, so I imported the LowPoly (unwrapped) and the HighPoly (not unwrapped) mesh into zbrush, then divided the LowPoly to a higher level, which I then projected to get the detail from the HighPoly. So my intention now, is to create a displacement map from the higher subdiv level which I can apply to the lowest subdiv level.…
I think I've figured it out; as you can see, the tutorials ask to toggle 32bit ON, however when I turn it off, the Displacement Map information seems to show now: Now there's this issue, there this strange stretching-like artefact...