I have been learning Substance Painter And the Substance Painter-made material is introduced into the Unreal 4 for rendering. Has made some small progress. https://www.youtube.com/watch?v=0AKr3Cswd54
I first make the foundation of the low mode. Then according to the low mold frame. The high mode is then imported into Substance painter for baking. Final output normals and other channel maps.