Thanks for your very fast answer Oglu. - soup is not free and is a plugin so i would exclude it. - i have check the 2 bifrost exemples, they look sweet but it's more a procedural scatter, than a painting tool. So i guess MASH is still the most artist friendly way if you want to stick with Maya default tool. Do you know if…
Hi guys sorry to grab this topic out of the grave but, i would have the exact same question. What is in 2019 the best way to scatter object in Maya ? - nParticle paint tool ? - Xgen ? - Bifrost ? - Mash ? - SP Paint Script ? - I need something as close as possible as UE4 scatterer in terms of feeling - I need something…