I've had this error "Substance: invalid assembly, cannot import file" on SBSAR files I've tried to import into UE4.13.2 for a game demo using SD6. I've corrected the compatibility mode to use engine v5. Changed the Normal nodes to work with v5. Yet this error still persists. Is there anyone else that's had this error…
We are excited to announce the release of Substance Designer 6! We've been working on this for a long time now and it's finally ready to be unleashed upon you guys :D http://www.youtube.com/watch?v=vVta_LekQxY It comes with a plethora of new tools such as a Curve node, Text node, a whole suite of photogrammetry tools to…
How soon can we expect support in Unity and UE4 for the new Substance Nodes like Curve and Text? Currently both engines are unable to import Substances created using those nodes.
Have you also checked the "Force Alpha To 1" option in the Normal nodes? This one is new and you must use the "Fill Alpha With Input" option if you want your sbsar to be compatible with an older engine version.
Any video of new techniques available now with addition of 32 bit mode? Multi channel packing , range splitting , proper blending? Kind of before and now?