I am happy already, that you code your tools in mel as there are so many plug ins coded in Python which is the other huge restriction with LT… Maybe you can find a work around / an alternative for the LT users, even if is not as advanced as the implemented cables. ;) Thanks, cheers!
I'm a bit confused. What does it means that it is a suite of modifiers and tools? Tools = destructive? I thought the whole purpose was exactly to be able to model a coarse geometry while quickly previewing the end result. I don't see how it's convenient to not be able to go back but I have the impression that you could go…
I'd love a "component selection node" so that the next operation uses that selection. Something like houdini named groups would be super but no need to go that far. Eg: make a cylinder and extrude the caps, now go back in history and increase the axis subdivisions, the extuded faces will now be in the length instead of the…
@FAT_CAP FWVN Modifier is like the bevel modifier, you need to update it, by re-hitting the fwvn mod. button, and you should be able to get rid of the weird shading (systematically shading will get dumb when the mesh is modified but here's the thing -->) OR Something better is to use this solution I've made exclusively for…
About FWVN Not going to explain Its purpose, other topics have done that. Now how it works in NDMP ? that's a great question billy , well you have 2 Options :smile: FWVN Modifier : Pros : The most efficient and accurate method on the market Cons : Your mesh should be unbeveled :disappointed: FWVN by Perimeter ( This is the…