Hi all I was hoping for a little feedback on the look of a game I am currently developing, called 'The Tower'. It is a survival horror game set in a British tower block in the 1970s. Part story exploration, Part first person shooter. I am developing it in Unity3D. I have created the environment layout (building geometry,…
Hey this looks like it would be fun to play! I think the environment modeling, texturing, and lighting could use some love. The walls are just flat meshes with no embellishments, which is unrealistic to the eye, looks a bit like classic 2.5D Doom in this respect. There are no transitions where surfaces meet each other,…
I think the chromatic aberration is too high, looking at the edges of the view makes my eyes hurt. It should be a subtle effect most of the time, though you could ramp it up for "pain" along with a red vignette. The baseboard is missing under the window here, next to the piano in the next shot, and a few other places.…