Hey Polycount, I've been doing 3D modelling on and off for quite a few years now, I also like to rip models from games and the sort. My question is, while ripping models, I've run into ones that use textures like these: How/What are they used for? Are they sculpted and baked like a normal map? Are they something used…
Well, because this is not the intention on making this packed textures probably. Packed textures are just what musashidan said, they are a "mix" of different maps that are packed in different channels and used on a specific shader built to identificate these specific channels and for what they are for. They are not just…