XD it's a so true!!! And this uni was UCA Farnham which isn't apparently like one of the best uni with one of the best game course. The teachers where/ r horrific XD!!! It was all lies XD!! Basically taught are selves. can't believe how long I have properly suffered inverted uvs XD. Btw I did the display on maya and all…
awesome so is that feature select inverted faces how u find out if uvs r flipped/inverted cause i have no idea how to tell what uvs r inverted :/ soz for all these noob question turns out uni didn't teach me alot XD so your basically teaching me more than they ever did hah
i cant find a decent tuorial on how to flip and spot inverted uvs :/ when i click them they match up please say thats the wat to tell if they r correct or not haha thanks again
ITS THE CAGEEEEE!!!!!!! i just tried to bake without a cage dont no why i just tried to now XD and it bakes basically perfect apart from the seems that r showing due to the lack of a cage!! ive tried cages from maya and cages from xnormal using the 3d viewer and they both create horrific results. any suggests peeps??
loving all these replies thanks all!!! where is this back face culling option? i used cage exported from maya and through xnormal 3d viewer. eerrrmmm increased ray distance didnt do a lot :/ . redid my uvs so they r all straighten out didn't do much although improved it bit better XD. and high poly is all good to. XD this…
Also, one more thing to note: rather than thinking of "I need a split where there is a 90degree corner", it's more that you should think in flat surfaces. So you might even have a UV split on a transition between a flat surface and curved surface with a much lower angle than 90.
The amount of seams is fine. You did it correctly by splitting the UVs where there are hard edges on your model. I just realized something else, inbetween about 0.55 and 0.6 in the V axis are those polygons edges hard as well? You said everything was hard edges, so if that was the case you'd have to split those UVs too to…
im gladd ty!! amazing your sooo help full its insane ahah!! so had few reds they flipped back added a cage which makes it all bake perfects!! the onlyproblems are these annoying shadings