Obscura, is there any chance you could pls make it possible to add an additional texture coordinate for the alpha channel? I did try to see if I could modify the function to do this but I got totally lost. Seriously, really grateful for the code and thanks for the help so far :) . I have also be reading of mask texture…
No. But you could make this with the custom node. If you really need this, I can make you the code if you want. Its just a few rows. Then it could be saved into a material function so its reusable.
Ok here you go: download: https://www.dropbox.com/sh/r1v5u4u803pv3os/AADO85nOgb5cgOEerYlzhC0Fa?dl=0 Just extract and put it in your content folder. Its exposed to the library so when you right click in the material editor and type in "CoordPerChannel" it should give you the material function node. On the left part of the…