Yeah, well, I have like.. huge following :D Seriously though, I first set it up to back creating maxscript tutorials (you can see WIP here) and found geogebra in the process that has a license conflicting with for-profit use and if I have to choose, I prefer releasing it for free and without backing, with nicer and…
Maxscript is really slow when it comes to basic math, see for example the comments here, almost instant result in python, two and a half minutes in maxscript. That said, the major slowdown here (at least for me) were the poly operations on bigger meshes, finding the right values is fast (it's basically five lerps in…
Agreed, hence the options ;) it's not always obvious how to extrapolate, there are discontinuities in the original shape. There is room for better heuristics to "guess" which flows are more important than others. For example I should have weighted the corner angles stronger. Cause the corners already hint that the…
It would be doable (and harder, yes), the thing is this would require more user input than picking one or two points (it could be done without that but that would mean taking some assumptions that are not always true and would result in a wrong interpretation and wrong output). For example for a hole like this you'd have…