Please discuss your tools and techniques for creating a basic game asset for console or mobile. Keep it brief and to the point: Hi Everyone. I have a pretty solid workflow of tools and techniques I use daily. But I wonder if other game studios use different approaches? I'm asking for student training reasons. I'll explain…
Might help to provide your own workflow as an example. We've talked about this often on the forums, people have detailed their workflow. Have you done some searches yet?