The shader is already created. It's the Arnold skin Shader. :) It's the texture maps that will make the difference. Here's a vid to get you started. https://www.youtube.com/watch?v=1v6OWgaESkc&t=625s
Hello! I'm new in this forum and I apologize in advance if this kind of posts doesn't belong on this section of this website. I'm currently studying Digital Animation in Costa Rica and I like Pedro Conti's aesthetics, shaders and models so I started researching but I couldn't find anything like a guide or something like…