https://www.marmoset.co/posts/tutorial-create-convincing-glass/ this would help for the liquids for the flame take some planes and put some noise maps in the alpha channels or duplicate the flame try the same trick as the liquid
Hey! So I realized that I'm stuck and in need of help. So I'm turning to you epic people! Here's the concept I'm basing my 3D-model on and my model. First of all I want to make the liquid and the flame more interesting. But I'm out of ideas. I've tried different layers on the liquid but it didn't look right. Should I paint…