Day 3 - Trim Sheet Today I worked in a Trim Sheet and a floor module for the Studiopolis stage. I still have to work on the materials for each trim, for now... default Studiopolis Chrome. Also, I'm noticing some tiling issues, will fix them in the next days.
#8 Couldn't work as much as I wanted today. Working on the trim textures for the stage. I still have to tweak A LOT of the roughness levels to make it feel not so shiny, and fix some seams for the tileable textures. I am having trouble with the emissive map, but hopefully I will fix it tomorrow.