Hi here is my prop from the concept art by Egor Bielawski.I couldn’t finish on time, because I was too busy. It became the best time of my life - my lovely wife gave birth to my sweet baby girl. And now I've got some free time to finish it. With this project I tried to learn new stuff and new programs. I made the base…
Hello! first post here ! i did the granade today and tomorrow i will start the space envi since i never used unreal ^^ the granade was good practice (im new in the 3d world) but i think i think i could do better with retopo and chamfer but im pretty happy with the result texture in substance painter , model in 3ds max…
progress for today wont be able to finish this month :( but will try to finish it anyway baked the bed and put it in unreal for some reason fbx doesnt export smoothing groups i think it might be because my fbx exporter is from max 2015 so possibly outdated ? bed is currently obj and that works fine (ticked export smoothing…
Hello. It's my first time that I join to challange. I choose prop modeling because I always want to make stylized model, also I like this style. My goal for this project is to make Game Ready asset using a Maya (Block shape, UV), ZBrush (Sculpt) and Substance Designer (Detail), next it will be render out in Marmoset or…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month(s) of January & February !!! Apologies for the late start this Challenge, the Holidays got the better of me! We had some great participation last Challenge; truly inspiring work by all! I'm glad to see some of you have already started…