January 17th: character modeling per a tutorial The previous post was late and in my timezone it's the evening of the 17th so it's coming shortly after the previous one. I followed along with the character modeling tutorial that went straight into it and didn't teach the basic controls. Thanks to the previous tutorial I…
January 12th: a shopping cart This is the most complex 3D mesh-thing I've ever attempted to make. Because of that tutorial I'm almost done completing from yesterday and the day before, I am realizing that even though I'm becoming less bad at Blender, I am still terrible at modeling. So I think I'm gonna need to do a…
January 11th: teacup and a donut I'm almost done with that tutorial now and since it looks so different compared to yesterday and the day before, I figure it's worth making a post about both of them together with all the changes that the tutorial guy had me do. It looks nice, but I worry that I won't be able to do this as…
January 15th: finishing that Blender tutorial from earlier I hope adding the lights and stuff is alright to post as a new daily entry because the rules are supposed to be that I just make something... I learned about the different kinds of lamps you can use etc. I also learned about how the sampling and rendering stuff…
January 16th: A sword from Skyrim that I made by following a speed modeling tutorial on Youtube Today I also started an Intermediate Modeling, Texturing, Rigging, & Animating Tutorial that I found on Youtube and didn't look too complicated. I suppose the next few days will probably be me posting my progress through it on…
January 18th: a top hat I did the second part of the tutorial from yesterday but I ran into a problem with doing that UV mapping stuff. The Ambient Occlusion Bake thing doesn't work at all and returns an error for me no matter how many times I try to go back and start over again. Also when I try to take the exported UV…
Sorry guys, it looks like I failed the daily challenge. On January 20th I tried starting a few different tutorials but for each one I couldn't really get myself going. I tried making a Super Nintendo game cartridge but I fell into the same problem I had with that soda bottle early on at the beginning of this thread, which…
January 5th: a soda can I used a youtube tutorial by searching for soda can. I gave up halfway through when he started doing the lid of the can. Too hard for me. Maybe in the future or something, I guess.
January 7th: a soda bottle but I can't figure out how to do the other end of it. I think I'll need to use two or three or four objects? But I don't ever see people in tutorials work with more than one primitive thing...
I don't know if the tutorials you used is old or not, but this guy made a good one for UV mapping here There are one thing I find very usefull : when you unwrap your model, (in a UV window) create a new image with "Generated Type : Color Grid" and select "Texture" in the 3D Edit window (protip : move your mesh to a layer…