Thank you for feedback. I see only way is to grind. No grind is no result and no result is not success. My dream is to become a CGI artist. No company wants a person who is not willing to put in time and effort to make it work. I try my best so may be one day some company sees value in me. Anyway here is my work today.…
Have been working and trying out Maya and Decided to test modeling in Houdini (due the bugs that Maya has). Got Latest Houdini (Amarok) Why i wanted Model also is 1. it is required in most of CGI positions 2. I needed to to UV-s and zBrush uv-s are not often used production pipeline. 3. I do not like that zBrush does not…
Hello, My name is Tanel. I am from Estonia and i am 34 in age. My mother tongue is Estonian and i can speak: English, Estonian, Russian and Finnish. I have worked in past as IT Support for many companies. (Example Nokia, Siemens, Atos, AGA). I have decided to try to make change in my career path due the fact that IT…
Thank you for reply. On this weekend + on Friday night evening was working in zbrush. Worked with upper lip + upper fangs. Had many issues that i had to solve. 1. Ogre side view was ok but i did not like front view and i still do not like it. As it is based on ref images side view and front view when you look from side you…