There is a giant beast around ! #unity3d #madewithunity #screenshotsaturday #gamedev #indiedev #indiegame pic.twitter.com/KN9WORR34d — EATMEAT Games (@EATMEATGames) January 14, 2017
3D models as pixel art test shaders in Unity3d. A side project I've been working on forever. :P http://www.hedfiles.net/pixelart302.gif <<animated Zoom and Time of Day tests.
This is a screenshot of Unity, No actual texturing done on this. Custom normals for edge highlights. All details are decals. Edge wear, dirt and grunge controllable in the surface shader in real time. Blender(DECALmachine, HardOps), Unity3D, a little bit of Substance Designer(baking AO and Curvature and combine them with…
Hi Felt like posting this. a fantasy city scene I am working on, making all the models myself so it is going to take a while before it is finished. So pretty much a WIP. Don't know how much of the city I will make though but will atleast finish one block or two so it looks somewhat like a city. Made with Autodesk Maya 2017…