Here's another quick WIP render, but this time it's fresh outta KeyShot. Still a long way to go on the base, hands, arms, torso, and tertiary detail. Let me know what you think!
Here's another WIP render. This time I threw it into KeyShot. I used my own male base mesh for the headless figure. Still plenty to sculpt and add. Got a bit of an aliasing artifact from the Photoshop mask, so I'll keep an eye out for those when editing the final renders.