Hi, i've been busy learn and building some stuff on unreal But i have some progress here 1) Remember the fish? this is my super basic fish animation, nothing special or complex... but instead the fix stays static at least now they will have basic movement when sliding on my matinee routes to the fish tank. 2) my elevator…
just one last thing before rebuild the light (i guess?) i wanted to do that, but this set of props is separated by many parts and back there i didn't knew we could pack a bunch of stuff inside a blueprint and animate this. this is not exactly how i imagined... for example: use < > keys for rotate or the analog left…
Finished the textures of bathroom, now only bedroom left (~35 props, i can skip one or more) them i will study a little more about UE4 in order to not missing with basic stuff and start exporting all tex for build the appartment. I will left here today this single image The left vase with dry barks actualy is the big one…
Hi guys My name is Marcos Frazão, i'm 3D artist student and have been doing for roughly one year some studies and working on a real time unreal engine 4 archviz. I have to stop and study some things i don't know, learn some pipeline and progression for best usage of my tools on what i'm doing. Let's speak about what really…