Cool. 3dcoat once was my favorite soft for materials . Not sure why it all still look so complicated although. I would prefer just a single node flow and layers just as an ability to quickly switch on and off certain node brunches. Also very much hope the base noises are not only UV projected or triplanar blurry . A true…
12.07.21 3DCoat-2021.01 - Reassigning shaders fixed. - "View->Show separate axis" works correctly. - If the scene has nodes attached the baking dialog will remind to bake nodes first. - "Bake->Bake w/ Per Pixel Painting w/ Displacement" bakes the color from layers and shader correctly. - Nodes baking into scene correct. -…
Quick vid of me playing with it: https://streamable.com/rz1yw5 I've hardly taken a look at it myself but you have to create the outputs yourself, they're in the MaterialIO category. MaterialIO->IOAlbedo for example. I'm fine with this but I do think an "uber shader" style output is more common these days so I can…
3DCoat 2021 Coming Soon & Special Offers As you may know, earlier this year we announced a new 3DCoat 2020 coming soon. Since then we’ve been working hard to prepare the release. We do not have a confirmed date just yet, however we are happy to announce the new 3DCoat will ship within Q4 this year as 3DCoat 2021! Multiple…
Thanks Axi5 I found it . Still it's a puzzle. I see no output node . Dropped an "image from file" node and "Brick pattern" one. Now how could I make it appear on the geometry(right side pane)? No help , you tube video or anything explaining how it works :# And it was a single reason I was going to upgrade my license for :/
I almost forgot about those, they're there but hard to find and finnicky and I just had it crash on me so I guess it's not ready for prime time yet. Firstly you have to have a mesh in the sculpt room, then in the sculpt tree if you right click the mesh and choose "Edit Shader Settings" a dialog will open where you can hit…
By decals I mean rather something like Photoshop smart objects. It's kind of possible to make them blend same way as this Mari video shows ( through groups clipping) but Photoshop is so slow and layer stack is insane for that. As of tweaking in engine I am talking not about actual in game decals but rather texture…
Vsion 50 is released ! - Fixed problems related to unicode names of the files. - Fixed problem of thin surfaces for molding tool, free period for the molding tool extended till the end of 2022. - Missing tablet strokes which start from double-tap under Windows - Constraint angle for E-mode shapes rotation with ALT+CTRL…