With a color. ;) You might have triggered someone to make that for you, or they might see this as being a small issue. You know the names well enough, you just now associate them with there material slots. Once you got that you can then start to get an understanding of each one and why they are needed and what their limits…
I have zero experience in texturing, I have an account in Digital Tutors but I don't know where to begin, all their learning paths seem to be pertaining to an individual software rather than the idea itself. I've watched a few courses and what confuses me the most is the term maps, there's a TON of them and the different…
I see, now 3 things come into mind when I see objects: 1. Its color (albedo) 2. Its material (could be a lot of textures involved, but basically what's it made of) 3. Its reflectivity I completely agree, one of the reasons I might be having a hard time is that I haven't personally done texturing myself, I'll dedicate this…
I can't thank you enough for the time you invested in helping me. The link helped a lot! Sorry for the late reply, I was reading it for a very long while and today has been a very good day, there was a lot of information I've absorbed. The colored text was a nice touch as well, very pleasing to read :) and their layman…