It depends on how you setup the skeleton, and what method you use to save and load the animation. Usually people just save the whole .Max scene file, to save the animation.
I need to ask something again. It's about animation. I create animation and saved it. Later when I load that same animation it does not look exactly the same as I saved it. Can someone explain me why is this happening and how to fix it? I just know that it could be related to some mapping...