I think you got a solid result on the glove and I like your approach to see how far you can push MD. Productionwise the question would remain, how much you gain from doing them in MD and why not simply sculpt them from your base mesh, since they have only few folds and the close spaces between the finger can easily cause…
2 suggestions: 1. As Marvelous main strength are big folds, I would make the green part of the suit more baggy. This should give you some interesting folds to work with. 2. I would remove the pressure vest from the stomach area. To me it looks odd as I think I would be contraproductive in reality. Normally those are around…
I think it might of been something up with the file itself, it was only happening with the original undersuit MD file, I remade it from scratch and it seems fine now. And yeah today I found out how awesome it is freezing things and the layers system :D I had a quick play around with doing the vest again before passing out…
Taking the plunge with learning Marvelous Designer. Here's where I'm at so far with her outfit, basic mats in Marmoset. At the moment I still need to get the vest a more refined and add a couple of small pouches to it, along with probably going back to the base bodysuit and altering it a bit (Some extra slack here and…
Thanks man :) I think one of the key things I'm discovering with MD is the ability to build up a catalog of stuff, so having a base glove I can make iterations of is probably going to save me over expanding and messing with the base mesh in zbrush when I want to make gloves. The simulation issues I've managed to work out…
I like what you did to the green suit :) The added lenght gives you some nice wringles to work with. I would just reduce the pressure in the black parts and give the pouch on the chest some softer edges. Regarding the particale distance - don't forget that's the density of the whole patern you select. So a small patch has…
ad 1) hm... you can do it with pins, but you are doing something contraproductive - you are faking at a simulation. Not saying you shouldn't do it, but just to keep it in mind. John Gotch used pins on those great armors for Metal Gear -> LINK , but he himself says that he did it only back then as he lacked experience with…