pior, yeah im trying that plugin, but, it wont export with crease well my modelling workflow all in 3dmax, it be double work if just for cheking crease i have to use maya
hi, im experiencing this problem, im working with open subdiv in 3dmax, its save lot of time to create a high poly look and for baking in zbrush there dynamic subdiv wich is similiar to open subdiv i export my mesh with open subdiv stack, as obj and fbx and there no crease data and open subdiv crease all the edge like…
sorry for my bad english, i tried my best to explain so i use open subdiv for creating baroque and ornament work if you use standart subdivision, you have to create a proper edge loops to create a hard look, and time consuming but if you use open subdiv, you just select the edge that you want it to be "hard", and it be…