Hi everyone,Here's my latest illustration made with Zbrush and rendered in Keyshot and some adjustment in Photoshop.I was going for a 70's retro sci fi style for this one.Hope you like it.
Finished "Dystopia" My latest test rendering out of Unity with HDRP.Models created in Zbrush, 3dsMax and Substance Painter.Little color grading has been added in Premier. https://youtu.be/TG_dv_44sX8
Here's my latest image, i started it a few years ago and put it on hold for some reason. It was time to finally finish it. Zbrush for the sculpting and texturing, Keyshot for rendering and Photoshop for the final compositing. Hope you like it.
Here's 3 timelapse videos i have recorded showing the process to create my latest image : Moebius Tribute. From the sculpt in Zbrush to the rendering and compositing in Keyshot and Photoshop. Hope you like it. https://youtu.be/LQM7ynSIqis https://youtu.be/_3jwfEt0S8o https://youtu.be/6HbLX3h8AQw
Hi everyone, here's my latest image : Mer-Man from the Masters of the Universe. Sculpted and textured in Zbrush, rendered in Keyshot and the final compositing has been done in Photoshop. I will post the tutorial and the complete timelapse process soon here and at http://thevoodooworkshop.com/ Hope you like it :)
My entry for the contest is done. It's a realtime scene rendered in Marmoset Toolbag, models and textures made with 3DsMax, Zbrush and Substane Painter. The full scene is 68 163 poly and Cthulhu alone is 47 296 poly. Check out my post on the forum with lots of images and sketchfab viewer here :…
Hi everyone, Here's my latest character "Ao Bouzu" a japanese yokai.I've always been interested in japaneses mythology and when i saw this yokai, i thought he could be a good candidate to sculpt and 3d print.This sculpt have been made for 3d printing in mind, but i thought i would made an illustration with him as well. The…