So I recently wrote up some introductory Material Editor tutorials for Unreal 4: http://www.tharlevfx.com/unreal-4-material-editor-math/ http://www.tharlevfx.com/unreal-4-uv-tricks/ http://www.tharlevfx.com/unreal-4-material-vectors/ http://www.tharlevfx.com/unreal-4-world-position-offset/ Nothing super complex but…
Hey Thomas, many thanks for sharing those. :) I just found this thread and at first glimpse they seem really well done (I didn't have the time to read them yet).