Hello! Oddly I couldn't find any topics about this anywhere. Say I needed to create hundreds of labels which are all identical in look with few minor color differences between. Rather than having to create all the labels in photoshop and independently assign the texture to each object in maya and catalogue them. I could…
Hi @Slugs, you can't assign color information into Alpha on a material in that way, but there are others if I understand you right. The layeredTexture node is a simple blending kit that's great for this sort of thing. It's a simple setup that could be expanded or automated since you have so many to make, the color and mask…