I use Max with Unreal and Unity. For a long time I worked with the System Units set to 1 unit = 1 cm, but displaying generic units. Now I switched over to displaying in cm just cause I like it as a reminder. Also it was very embarrassing when I realized years down the road that Max will automatically convert any unit you…
CM. It's what everything uses, even if you think of it as "unreal, Maya or Max Units". As a person who was taught exclusively standard measurements until high school, it's really not that hard to wrap your head around the metric system and get acclimated to it. I'm glad that most schools (at least in my area) are now…
Centimeters, because that's what a majority of contexts expect. Some formats also work with generic no-name virtual units, which are then interpreted as centimeters. However ... A frequent problem is that many 3d programs/model viewers don't offer a solid way to check. So for instance, if TB3 was to adopt centimeters as…