I got you :) This is a bit of a hack, but it does work. Here's the quick breakdown: I'm creating a dummy locator, and then connecting my objects to that locator via a parentConstraint. You can then move the locator and the objects follow. I've written you code for the connecting process and the removal of the constraints.…
Caught red handed. Was bored and looking for something to do. Besides, you bought my tools so that's strong encouragement for me to help a brother out. :p This code should work even better. This will put the locator at the pivot location of the first selected object. //Select all the objects you want to constrain and run…