Hi, Polycount! This is the development blog for our game, Titania. Along with my group mate, Frostygon, we are creating a third person Arena Fighter. We are building this for our senior project at Ferris State University as part of our graduation requirement. I'm Woggle and i handle the Ue4 blueprint code, rigging, and…
I posted an update for the anims of Laz on the dev blog. Check it out, critque welcome http://polycount.com/discussion/178565/ue4-game-titania-development-trouble-shooting-blog#latest https://www.youtube.com/watch?v=nqFyyWOPdto&feature=youtu.be
Hey everyone! I've been working on the concept art, texturing, and creature sculpt and low poly for the project. Let me know if you have any critique or want to see any of the texture maps for the characters so far. Thanks!
We finished our project! Graduated last semester after completing the game, its not a full game but for a proof of concept its pretty good. If anybody is interested about helping us take this further im all ears! For now Olivia and I will be focusing on our careers before going fully into independent game development.…