Hi there again! First of all, @Earthyn has some really good points up there. One point that is not quite accurate is the pronouns: I am a woman and I use she/her pronouns. @sepxhan your UV map is looking good! Next time, are you able to take a screenshot of the UVs instead of taking a picture with your phone? It's kind of…
Another thing to consider is a texture atlas, that will combine all of your textures into one big texture atlas. Example, 4 textures at 512x512 combined into 1 texture at 4k Just an idea :)
You can use more than one material on a model -- you just need to assign different materials in your 3D modeling program, and then create different materials in whatever you'll use to display it (Marmoset, Unreal, etc). I think a big thing that makes those UV layouts clean is that they use a lot of overlapping textures.…
Hey sepxhan, your recent response is kind of confusing. I am going to state a few things about uv's that I know :) So once you bake your models, heading back and moving the uv's around is never a good idea, normally it would mean rebaking an then editing the actual diffuse. Generally I keep my uvs inside of the 0-1 box,…
Hello everyone, I am a newbie here, recently working on school project which is making a cinematic for game. My task is making a broken tower, it is my first time to work with game environment so quite confuse. Right now I am in unwrapping stage and feeling struggle to gather all the texture in one map. I searched many…