I found these while looking for some animation inspiration. I did these variations for terminators because I was playing around with building a little game.
Hey! They're all looking good:) If they're for the player character I'd perhaps tweak some on the shoot animation. Seeing how it is a bit to slow and unresponsive. Take a look at this GDC talk and see if you can implement the LoL-tip for responsive anims. (go to 03:30 / "Trick 2 - Responsive Anims"…
Oh oh, and also, sharing about 90 hours animation of work Idle ork boyz Walking boyz Running at you Attack 1 Boyz getting hit And a WiP death animation for the boyz (still no clothes) for now that's it! i'm done with ork boy core animations for now. for testing purposes it's enough.i still need some more attack animations,…
Not only are the actual sprites themselves top notch but the quality of these animations has increased 10 fold since the first post. I am amazed you got such fluidity. It would be awesome if you showed a break down of some point how you approach these animations, I have animated for 7+ years but I am just starting to get…
@apemonke thanks yeah, we are currently making the engine @awhaleyx sorry, i want to make the game first, then if we dont actually launch i'll probably sell the assets on some platform once its done @ereimer24 sweet, looking good! if you want some constructive criticism, when you are tweaking details you can coordinate the…
thanks mate! i'm working on the fall and get up animation, and also slowed down because we are starting to implement the animations into the engine one slight update: getting pushed
@Rmunday thanks! i had a lot of work in motion graphics and animation for commercail agencies since - that 1st marine was my 1st attempt at using aseprite and hadn't animated in years at that point- but 4 years later now i got quite a lot more experience thankfully. about a breakdown - i thinik i'm doing the basic keyframe…