I started off by creating the basic form and dimensions of my character using iClone Character Creator: I sculpted the hair 3D Coat: I exported my character as an iAvatar from Character Creator and then exported that in OBJ format from 3DExchange: I then imported the the character in OBJ format into Marvelous Designer so…
I did some more work in Marvelous Designer to get the collar for the shirt right. Setting physical properties on the fabric assigned to the collar so that it does not collapse:
Skinning the boots in Maya LT: Adjusting the contact positions in Character Creator: Adjusting the pants in Marvelous Designer to fit with boots: Importing shirt into Character Creator and testing motion in iClone:
More modifications in Marvelous designer: Removed the collar from the shirt and adding fills at the bottom: Adjusting the collision shapes on my character in iClone so that the coat does not go through my character's skin when animating the coat with soft cloth dynamics in iClone: