I was actually just mindlessly following a tutorial since the tutorial said to just use it lol. But for my purposes turns out I don't need one. Thanks for the help everyone. I'm sure i'll be back with another question soon lol
Hi, thanks for the reply. This is how it looks like in the xNormal 3d viewer I used the exported normals option and every other option but it still came out like it did in my previous post. I'm guessing then that I had to export the mesh with 'correct smoothing'? How do you do that exactly? PS: I did not use a cage since…