@Toku I think the things you are trying to make sense of in the concept are up for interpretation. As you can see not even star citizen stuck to the concept, probably because the things you said were not that functional. I'm just going to try fill in the gaps myself and try and match the feel of the concept.
@Shuaws I am curious how other users are going to built it too. considering CIG made this environment very poly heavy and used tileable textures that is probably how I am going to approach it. I noticed they do stuff like make individual panels for the wall sections which have chamfered edges on the LP :| I would typically…
Started a detail pass on the meshes and did a bit of research into the reference. Turns out it was painted for Star Citizen. It's a concept for Arc Corp interiors. So, Moving forward I gathered some more reference for the assets as the concept is just representative of the impression/feeling and general forms of the…